Knight Marshal Responsibilities
- Safety must be the primary concern of all marshals. If a safety problem arises through the rules, the Marshal must halt the activity until a safe way can be found to conduct the activity. If this happens, the Marshal In Charge of Event must report this as a serious problem, following the procedures defined in Problem Resolution section, including the nature of the conflict between rules and safety, the resolution at the event, and the other Marshals present.
- Marshals must enforce rules evenhandedly, regardless of the rank or affiliation of the individuals involved.
- Marshals must conduct themselves in a safe, courteous, and controlled fashion.
- In any contact discipline that includes projectile weapons, the marshals must wear protective eyewear that meets ANSI Z87 basic impact standards.
- Marshals are expected to contribute to the rules modification process by suggesting improvements or commenting on proposed changes to Policies and Conventions.
Rules of the List
- Each fighter, recognizing the possibilities of physical injury to themselves in such combat, shall assume unto themselves all risks and liability for harm suffered by means of such combat.
- No fighter shall engage in combat unless and until they have inspected the field of combat and satisfied themselves tha is suitable for combat.
- Other participants shall likewise recognize the risks involved in their presence on or near the field of combat and shall assume unto themselves the liabilities thereof.
- No person shall participate in Official Combat Related Activities outside of formal training sessions unless they have been properly authorized under Society and Kingdom procedures.
- All combatants shall adhere to the appropriate armor and weapons standards of the Society, and to any additional standards of the Kingdom in which the event takes place.
- Combatants shall conduct themselves in a Knightly and/or Chivalrous manner.
- Combat related activities with real metal, sharp or dull, weapons, whether fast or slow, is strictly forbidden at any Society event.
Conventions of Combat
General Information
- All traditional SCA armored combat at SCA tourneys, wars, and other events shall be conducted in accordance with the Rules of the Lists of the SCA, Inc.
- All Kingdoms shall have as their minimum armor and weapons standards those criteria established by the SCA minimums. Each kingdom may require additional, more extensive, and/or stricter standards.
- All fighters shall ensure that their armor and weapons are inspected by a warranted member of the kingdom marshallate.
- Each fighter shall accept full responsibility for the condition of his/her own equipment.
- Each fighter has the obligation to oneself, the marshals and opponents meet all of the present Kingdom and Society requirements.
Behavior on the Field
- Striking with excessive force is forbidden
- All fighters shall obey the commands of the marshals on the field or shall be removed from the field.
- Each fighter shall maintain control over their tempers at all times.
- Upon hearing “HOLD”, all combatants shall stop IMMEDIATELY!
- Fighters shall not participate in any SCA combat activity while impaired by alcohol or drugs including but not limited to: drugs prescribed by a licensed health care provider, over-the-counter medications, and illegal controlled substances.
- Any behavior that takes deliberate advantage of an opponent’s chivalry or safety-consciousness, or that takes deliberate unfair advantage of an opponent, is prohibited.
- Fighters shall not deliberately strike a helpless opponent.
- Fighters who obtain an unfair advantage by repeatedly becoming “helpless”, may (after being duly warned) be forced to yield the fight at the next occurrence of such behavior.
- Grappling, tripping, throwing, punching, kicking, and wrestling are prohibited.
- Deliberately striking an opponent’s head, limbs, or body with a shield, weapon haft or any part of the body is forbidden.
- Grasping an opponent’s person, shield, weapons surface or bow/crossbow is prohibited.
- Intentionally striking an opponent outside the legal target areas is forbidden.
- Intentionally striking a combat archer’s bow/crossbow is prohibited.
Target Areas:
- Head
- Face
- Shoulder
- Torso
- Arms
- Hips
- Thighs
Armor Requirements:
- Helm
- Neck Armor
- Kidney Protection
- Groin Protection
- Demi/Gauntlet
- Elbow Protection
- Knee Protection
Weapons
Single-Hand
- Rattan
- Minimum . 1.25-inch tubular diameter
- No cutting and/or smashing surface at both ends
- Minimum . 1.25-inch tubular diameter
- Thrusting tips:
- same diameter of weapon shaft
- at least .5inch of resilient foam
- Swords shall have
- hand guard
- basket hilt
- quillons
- gauntlets
- Total mass not to exceed 5 pounds (2.27 kg)
Two-Handed Weapons
- Rattan
- Minimum . 1.25-inch tubular diameter
- Shall not be excessively flexible
- No cutting and/or smashing surface at both ends
- Thrusting tips:
- same diameter of weapon shaft
- at least 1.5-Inch of resilient foam
- Maximum 7.5-feet in length
Spear
- Shall not have a cutting or smashing head
- Thrusting tip minimum 2-inches (50.8mm) diameter and 2-inches resilient material without allowing contact with the end.
- Rattan spears
- minimum diameter of 1.25-inch
- Fiberglass spears
- Minimum 1.25-inches and no greater than 1.625.
- End of shaft must be covered with a schedule-40 PVC cap.
- shafts may be spliced using a fiberglass rod or tube.
- Only two splices per shaft
- Length shall not exceed 9-feet.